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reel_mechanics:expanding_reels
Growing Reels / Reel Expansion / Grid Expansion Static / Extra Rows
Additional rows are added to the grid during specific conditions — usually when entering a bonus round. A game that normally plays on 5×3 might expand to 5×6 for the duration of a feature, increasing ways to win and changing the math model.
Disambiguation
Not Dynamic Grid Expansion — Expanding Reels set a larger grid at the start of a feature and it stays fixed. Dynamic Grid Expansion grows the grid incrementally mid-feature as wins cascade.
Also in Reel Mechanics
reel_mechanics:expanding_reels
Growing Reels / Reel Expansion / Grid Expansion Static / Extra Rows
Additional rows are added to the grid during specific conditions — usually when entering a bonus round. A game that normally plays on 5×3 might expand to 5×6 for the duration of a feature, increasing ways to win and changing the math model.
Disambiguation
Not Dynamic Grid Expansion — Expanding Reels set a larger grid at the start of a feature and it stays fixed. Dynamic Grid Expansion grows the grid incrementally mid-feature as wins cascade.
Also in Reel Mechanics
reel_mechanics:expanding_reels
Growing Reels / Reel Expansion / Grid Expansion Static / Extra Rows
Additional rows are added to the grid during specific conditions — usually when entering a bonus round. A game that normally plays on 5×3 might expand to 5×6 for the duration of a feature, increasing ways to win and changing the math model.
Disambiguation
Not Dynamic Grid Expansion — Expanding Reels set a larger grid at the start of a feature and it stays fixed. Dynamic Grid Expansion grows the grid incrementally mid-feature as wins cascade.