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Come for the art. Stay for the math.
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wild_mechanics:random_wilds
Added Wilds / Dropped Wilds / Wild Placement
The game places wild symbols onto random grid positions after the spin has landed. The wilds were not part of the original spin result — they are injected by the game engine. Might add 2, 3, 5 or more wilds to turn a losing spin into a winner.
Disambiguation
Not Infectious Wilds — Random Wilds place wilds at random positions regardless of grid content. Infectious Wilds select a symbol type and convert all instances of it into wilds (spread is content-dependent).
Also in Wild Mechanics
wild_mechanics:random_wilds
Added Wilds / Dropped Wilds / Wild Placement
The game places wild symbols onto random grid positions after the spin has landed. The wilds were not part of the original spin result — they are injected by the game engine. Might add 2, 3, 5 or more wilds to turn a losing spin into a winner.
Disambiguation
Not Infectious Wilds — Random Wilds place wilds at random positions regardless of grid content. Infectious Wilds select a symbol type and convert all instances of it into wilds (spread is content-dependent).
Also in Wild Mechanics
wild_mechanics:random_wilds
Added Wilds / Dropped Wilds / Wild Placement
The game places wild symbols onto random grid positions after the spin has landed. The wilds were not part of the original spin result — they are injected by the game engine. Might add 2, 3, 5 or more wilds to turn a losing spin into a winner.
Disambiguation
Not Infectious Wilds — Random Wilds place wilds at random positions regardless of grid content. Infectious Wilds select a symbol type and convert all instances of it into wilds (spread is content-dependent).