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wild_mechanics:walking_wilds
Shifting Wilds / Moving Wilds Directional / Wandering Wilds
Wild symbols move one position in a fixed direction (typically left) with each spin, remaining on the grid until they walk off the edge. Each step is essentially a free respin with the wild in a new position. Moves in a predictable, consistent direction.
Disambiguation
Not Roaming, Jumping, or Trailing Wilds — Walking Wilds move one step in a fixed direction (usually left) per spin. Roaming Wilds move unpredictably to adjacent positions. Jumping Wilds teleport anywhere. Trailing Wilds leave copies behind.
Also in Wild Mechanics
wild_mechanics:walking_wilds
Shifting Wilds / Moving Wilds Directional / Wandering Wilds
Wild symbols move one position in a fixed direction (typically left) with each spin, remaining on the grid until they walk off the edge. Each step is essentially a free respin with the wild in a new position. Moves in a predictable, consistent direction.
Disambiguation
Not Roaming, Jumping, or Trailing Wilds — Walking Wilds move one step in a fixed direction (usually left) per spin. Roaming Wilds move unpredictably to adjacent positions. Jumping Wilds teleport anywhere. Trailing Wilds leave copies behind.
Also in Wild Mechanics
wild_mechanics:walking_wilds
Shifting Wilds / Moving Wilds Directional / Wandering Wilds
Wild symbols move one position in a fixed direction (typically left) with each spin, remaining on the grid until they walk off the edge. Each step is essentially a free respin with the wild in a new position. Moves in a predictable, consistent direction.
Disambiguation
Not Roaming, Jumping, or Trailing Wilds — Walking Wilds move one step in a fixed direction (usually left) per spin. Roaming Wilds move unpredictably to adjacent positions. Jumping Wilds teleport anywhere. Trailing Wilds leave copies behind.